Project C

  • Made with UE4 & Spatial OS
  • Immersive MMO
  • More than 40 staffers
  • Live game

SUMMARY OF MY WORK

INTERN TECHNICAL GAME/SYSTEM DESIGNER
  1. Character statistics and equipment design and implementation.

  2. Implementation (UI, VFX, SFX and Animation) in blueprint with network problematics.

  3. Redaction of diverse documents regarding the design using Confluence and Google Drive.

  4. Balancing and bug fixing in patches.

WORK HIGHLIGHTS

COMBAT SYSTEM BENCHMARK

By defining a list of games and spreading them alongside Project C on sliders based around combat problematics, this document was created to have a better understanding of what we wanted to do in terms of Combat Design. Since I'm still under NDA, I've got rid of every Project C mention. As such, this document is incomplete but still demonstrate my process.

USEFUL LINKS

DAREWISE
OFFICIAL SITE