Project C
SUMMARY OF MY WORK
INTERN TECHNICAL GAME/SYSTEM DESIGNER
Character statistics and equipment design and implementation.
Implementation (UI, VFX, SFX and Animation) in blueprint with network problematics.
Redaction of diverse documents regarding the design using Confluence and Google Drive.
Balancing and bug fixing in patches.
WORK HIGHLIGHTS
COMBAT SYSTEM BENCHMARK
By defining a list of games and spreading them alongside Project C on sliders based around combat problematics, this document was created to have a better understanding of what we wanted to do in terms of Combat Design. Since I'm still under NDA, I've got rid of every Project C mention. As such, this document is incomplete but still demonstrate my process.