Tenet of the Spark

  • Made with Unreal Engine 5
  • 3rd Person Action Games
  • ~ 10 staffers
  • Not released

SUMMARY OF MY WORK

COMBAT DESIGN CONSULTING
  1. Monthly feedback session on the combat progression.

  2. Write down suggestion on the core combat, main character abilities and enemies behaviour.

  3. Test demo/prototypes and write down feedback on the combat experience.

  4. Review of design documents.

WORK HIGHLIGHTS

USEFUL LINKS

ROAR GAMES
OFFICIAL SITE